Essays on modern software, technology and indie making

What’s new?
Brand treatments

Brand treatments

The usual approach to a brand design system involves compiling a list of font families, typography guidelines, color palettes and patterns. However, this is falling short. We're missing a crucial piece in the jigsaw puzzle — brand treatments.

Featured posts Previous posts
Everything is a prioritisation problem

Everything is a prioritisation problem

When it comes to building a product, everything is a prioritisation problem. We might be building things right, but are we building the right thing? The journey of prioritisation begins way before the actual process of prioritisation starts. I would start by asking these key questions to the product leadership...

Design that's so bad it's actually good

Design that's so bad it's actually good

Recently, a relative sought my help to tweak a badly designed poster on Microsoft Paint. This was meant to be circulated on Whatsapp as an advertisement for the handyman services his friend was offering in his locale. He wanted to ‘jazz’ it up and asked if I could help. I...

Better way to think about conflicts

Better way to think about conflicts

What's the hardest conflict you've ever encountered at your work? It's hard to avoid conflicts, but there are various ways in which we could mitigate conflict as much as possible. As a product person, apart from keeping the team running, working with stakeholders, shipping...

The role of taste in building products

The role of taste in building products

Take Marc Lou, a familiar figure within the Twitter Indiehacking circle. He's garnered attention for openly sharing his journey as a product builder. This transparency has piqued interest in his projects well before their launch, as followers have grown to appreciate his distinctive approach. A notable instance of...

World's most ancient public health problem

World's most ancient public health problem

From the place I come from, in Kerala, a baby is not given a name until he/she is 28 days old. And for marginalised castes/communities, the naming ceremony is delayed to 90 days. I never really questioned as to why this was the case. I let it become...

Dear enterprises, we're tired of your subscriptions

Dear enterprises, we're tired of your subscriptions

When you build a SaaS app, how do you price it? The first option which comes to everyone's mind is a monthly/yearly subscription model While building Clarity notes, I was stuck with a usual question when it comes to building a SaaS—How should I price the...

Products need not be user centered

Products need not be user centered

Putting the user first has always been the golden rule in design. It’s so common that nobody really questions it anymore. We’re told, ‘The user knows best. Listen to them.’ I’ve had my skepticism about the framing of the term — user-centered design. I’ve kept myself from...

Pluginisation of Modern Software

Pluginisation of Modern Software

Transitioning from Adobe to Figma was a big change for me in my design journey. At that time, the whole design ecosystem was revolving around Adobe. For image manipulation, you had Photoshop, Illustrator for vector graphics, Indesign for reports, XD for website or app prototypes and so on. When Figma...

Insights are not just a salad of facts

Insights are not just a salad of facts

What is an insight? An insight for Elon was: “The most entertaining outcome was the most likely’. His tweet suggests that he believes in taking risks and embracing the unknown, rather than playing it safe. For Maya Angelou, the renowned poet and civil rights activist, it was: “People will forget...

Minimum Lovable Product

Minimum Lovable Product

We might have to rethink on the definition of the ‘Minimum Viable Prototype’. Especially since the bar for what’s viable keeps rising up, with the likes of Gumroad, etc being built in a weekend. Notion, Figma, Airtable, Superhuman and Discord with their extremly high quality user experience has led...

Digital Products built like physical artisanal tools

Digital Products built like physical artisanal tools

Tobias Van Schneider in his blog talks about a new way to think about building modern software— The advancements of our modern world mean there’s generally more of everything. The streaming age has led to a proliferation of low-quality content, churned out to satisfy the binge-watching masses. The ever-scrolling...

How to arrive at on-brand colours?

How to arrive at on-brand colours?

While creating a brand, one of the hardest things to do is to arrive at the right set of colors. Colors are a tricky subject—when done incorrectly, the emotions get mismatched, and in the worst of situations, the brand might just seem all over the place. Think of the...

Why I prefer indie softwares

Why I prefer indie softwares

The greatest consumer software tools that exist out there are built by hobbyists and indie makers. I prefer to write my notes on Obsidian. For scheduling tweets, I use Zlappo and Typefully. For creating AI interior renders, I use interior.ai. One thing which is common among all these examples...

Use code only if no code fails

Use code only if no code fails

It is that simple. I can assume that there might be counters, attacks and pushpacks to this heavy statement. Bear with me on this. Before we address the house on fire, let me take you on a quick detour. This was my first day of a new semester while doing...

Design is a confusing word

Design is a confusing word

As designers, we’re always asked to vouch for the user’s needs above anything else. But if the company takes a hit, all of our efforts might end in vain. To solve this dilemma, this note from Dan Winer comes in handy— Designers, don’t forget: You were hired...

You’ve successfully subscribed to Essays by Shreyas
Welcome back! You’ve successfully signed in.
Great! You’ve successfully signed up.
Success! Your email is updated.
Your link has expired
Success! Check your email for magic link to sign-in.
Please enter at least 3 characters 0 results for your search